The GALaQSci team members started the new year by reviewing the current status and next steps of the project, gathering for this purpose on January 17, 2026, at the LMU Chair of Physics Education in Munich.

A look at the current project status showed that we are getting closer to our goal. Even though the development is not yet complete, the designs for all levels on the topics of quantum sensing and quantum communication are ready. We have been able to implement a touching story that gives the game a central theme. Most of this is already included in the current test version, which can be played at our events, and Yuki’s character is now even more vivid.
At some events specifically for young people and children, such as the Science Days with FORSCHA in Munich, the Spielwiesn in Augsburg, a Junior Conference in Würzburg, and even more, you could testplay our game and we thankfully gathered a lot of feedback. We were also able to offer our game for testing at Deutsches Museum in Munich and at the Munich Public Library on several occasions. We could use some of these occasions to conduct our current and second study, in which we focus not only on the gaming experience, but also on the influence of the game on learning.
The future steps of the project are primarily focused on augmented reality (AR). New levels on the topic of quantum computing are to be planned in the coming months and then implemented in AR. This game and AR environment will then be examined in a third study. To get an overview of the possibilities of AR, we tried out and discussed other existing AR projects in physics education during our status meeting.


