Third project status meeting

On July 21, 2025, all of our GALaQSci team members gathered once again in Munich at the Chair of Physics Education at LMU to discuss the current status of the project.

Group picture of GALaQSci team members at third status meeting in munich.
Third status meeting of GALaQSci at the Chair of Physics Education at LMU – © Chari of Physics Education | Alvar Götze

Over the past six months, our main focus has been on developing and presenting our game Qookies, and preparing for the next study. To achieve this, we brought our NPC Yuki to life, added a central theme to the game’s background story and created lots of new levels to introduce you to quantum sensor technology. And now the next study is already waiting in the wings.

We also took part in many events such as other Quantum Tuesdays, the World of Quantum trade fair on quantum technologies, and an AI festival, where we presented Qookies. We are also planning to take part in various events over the next six months, where you can talk to us and try out our game.

This year, our project status meeting focused on further developing the background story for even more mystery and excitement while playing. All team members played diligently and gave feedback, regardless of their usual roles within the project. We were able to gather a lot of ideas and had constructive discussions, so we are now looking forward to starting work on the new missions full of motivation.

Yuki at AI-Festival in Heilbronn

On July 19 and 20, an AI festival [German] took place in Heilbronn as an educational event where everyone had the opportunity to get to know more about artificial intelligence.

Fabian Schroth, one of our AI developers and owner of Quantum Gaming GmbH, was on site with a tent and of course had our game Qookies with him. The visitors, including many families with children, got to know Yuki, our non-player character, and enjoyed trying out our game. The fact that Yuki is based on an AI that learns as it plays and grows together with the players was a frequently discussed topic that met with great interest.

Qookies at the World of Quantum fair 2025 together with “Quantum aktiv”

From June 24 to 27, 2025, we were at the World of Quantum fair 2025 at Messe München. We presented the GALaQSci project and, of course, our upcoming game “Qookies” at the joint booth of the “Quantum aktiv” projects [German] , funded by the Federal Ministry of Research, Technology and Space (BMFTR).

We had many exciting conversations with people from a variety of different backgrounds, so the topics at our booth were wide-ranging. These included questions about how we can turn such a complex topic into an appealing and intuitive game, where it should be used in the long term and the programming and functions of the AI, Yuki. We also explained the basic quantum mechanical concepts and the three planned quantum technologies of the game: quantum sensing, computing and communication. Of course, we supported our explanations with a demo version of Qookies.

Stefan Küchemann, the GALaQSci project manager, also presented the project and its goals to a broad audience at the BMFTR’s Quantum-Aktiv joint booth.

“MNU-Bundeskongress” in Bochum: Quantum technologies in school

One of our researchers was on site at the “MNU-Bundeskongress“[German], an event for teachers in the STEM field, from May 1 to 4 in Bochum.

Booth at MNU-Bundeskongress in Bochum – © TUM | Judith Gabel

She had a lot of interesting chats about good methods to bring quantum technologies into school classes and provided information about our project and game Qookies. Additioanlly, she gave a talk on “The Mach-Zehnder interferometer as an approach to quantum computing and quantum sensing” [German].

Back at Quantum Tuesday at Deutsches Museum, Munich

On 15 April 2025, we again presented our project GALaQSci at the Quantum Tuesday [German] at the Deutsches Museum in Munich. 

Mehrere Jugendliche Sitzen um einen Laptop herum und spielen die aktuellste Version unseres Serious Games Qookies.
Visitors of Quantum Tuesday at Deutsches Museum Munich playing our Serious Game Qookies – © Chair of Physics Education | Caroline Wehrmann

After an introduction to the topic of serious games and why they are important for quantum technologies given by our physics didactics expert Caroline Wehrmann, the visitors had the opportunity to try out the latest version of our game Qookies for two hours. We had many interesting conversations and a lot of fun.

Presentation at spring meeting of DPG SMuK in Göttingen

This year’s spring meeting of the German Physical Society (DPG) of the Matter and Cosmos Section (SMuK) took place from March 31 to April 4, 2025 on the campus of Georg-August-Universität Göttingen. This conference was also used by the physics education departments of various universities to meet and exchange information about their research and projects.

Talk about research results within the project GALaQSci given by Caroline Wehrmann during the DPG-meeting – © Lehrstuhl Didaktik der Physik © Chair of Physics Education | Tobias Treczoks

In this context, Caroline Wehrmann, a didactician in our project, presented some results of the study contucted within GALaQSci. The focus of her presentation was on the effect of AI-controlled NPCs (non player characters) on cognitive load and learning effect of the players.

Quantum Weekend at Deutsches Museum, Munich

On February 22 and 23, the “Quantum Weekend” took place at the Deutsches Museum in Munich as part of the International Year of Quantum Science and Technology. In addition to a program of guided tours, lectures and live shows, our partners, the ‘Munich Center for Quantum Science and Technology’ (MQCST) and the ‘Munich Quantum Valley’ (MQV), were also represented to inform you about their various projects – and of course GALaQSci was not to be missed!

Project status meeting

On December 6, 2024, all our team members met in Munich and used the whole day to recapitulate the current status of our GALaQSci project and plan the next steps.

Group picture of the GALaQSci team members during the project status meeting.
Group picture from our status meeting on December 6, 2024 © Chair of Physics Education

In our first GALaQSci year, we have already achieved a number of milestones, such as the development of a prototype, the implementation of our first study, initial level designs and the creation of our own project website. We have also been able to use various opportunities to present our project to the general public, for example at FORSCHA, at the open day at the Garching research campus and at Quantum Tuesday at the Deutsches Museum, as well as in lectures and a panel discussion at the Quantum Effects trade fair in Stuttgart.

For the next phase of the project, we are focusing in particular on the further development of our game resQ (now Qookies) and a second study. To this end, we now need to work hard to create new levels, develop a captivating story and continue to attend various events. And, of course, we want to release a demo version for you as soon as possible.

Quantum Tuesday at Deutsches Museum, Munich

On 29 October 2024, we presented our project GALaQSci at the Quantum Tuesday [German] at the Deutsches Museum in Munich. As part of the Quantum aktiv project Quanten(t)räume [German], this takes place every Tuesday in the Science Communication Lab and offers a public space for exchange on various topics in the field of quantum science.

After a short general introduction to the topic of quantum physics and an explanation of the most important terms such as “superposition” and “entanglement”, Caroline Wehrmann, one of our physics didacticians, gave a short talk on the principle of quantum games and presented both the vision and the current status of our game resQ (now Qookies). Afterwards, visitors had the opportunity to talk to us and try out a test version on several laptops that we provided in the Science Communication Lab.

Quantum Effects trade fair in Stuttgart

The Quantum Effects trade fair for application-oriented quantum technologies took place in Stuttgart from October 8 to 9, 2024. At a joint booth of our partners Munich Quantum Valley (MQV) and the Munich Center for Quantum Science and Technology (MQCST), visitors were able to try out our game resQ (now Qookies) and ask various members of our team questions.

Booth at the Quantum Effects Messe 2024 in Stuttgart by Munich Quantum Valley and the Cluster of Excellence "Munich Center for Quantum Science and Technologies" with a demonstration of the smartphone game resQ (now Qookies).
Presentation of our game at the Quantum Effects trade fair in Stuttgart – © MCQST | Tatjana Wilk

As part of the lecture program, there was also a panel discussion with our game developers, Fabian Schrodt and Nikola Merkas. This was about linking quantum technologies with artificial intelligence. Among other things, the social perspective and acceptance of this promising combination were discussed.